I played through nearly the entire game while covering it and found exactly one moment in which the frame-rate saw a minor hiccup where physics and effects monetarily overwhelm the engine, but that’s it. Again, it’s virtually flawless and I didn’t encounter a single drop anywhere else in the game. Preorders also let you immediately unlock the Lovestruck Lyricist in-game outfit for Astro, which is based on Parappa The Rapper, immediately at launch. You’ll receive two PSN avatars–one of Astro in his normal outfit and another of him wearing the Parappa getup–and the Glorious Graffiti skin for Astro’s Dual Speeder vehicle. These items can be unlocked in the game without preordering, but buying one of the physical or digital editions early lets you access the outfits and avatars from the jump.
For reference, Baldurs Gate 3 was also given a 10 by Push Square, and there is literally no way this game is of the same calibre of a game that is the best RPG in living memory. If you didn’t buy the game (which I’m guessing is the case) they don’t owe you anything. I’ve only spent an hour with it, so far, but I can already say there’s a good chance this will be my GotY. I was smiling like an idiot the entire time and loving every second of it and its charm. The dev that was interviewed even said specifically “I only make kids games” which is confirmed by the age rating of 7.
Unfortunately, the future is a bit uncertain for Astro Bot, as Team Asobi hasn’t revealed what’s next after this DLC pack. Considering the popularity of the game, it’s easy to assume more DLC is on the way, though as of now, nothing is official. What fans do know is that Sony has been thrilled with Astro Bot’s reception and performance. In fact, Sony announced more games like Astro Bot are being planned, expanding its family-friendly offerings.
Yes, I can, and for scaling it to the very top I’d find coins to spend on cosmetics. “What if I peek over this ledge?” There’s a hidden cave below, hiding another puzzle piece used to open shops in the game’s hub world. Whenever I’d wonder if my intuition was leading me to something valuable, I’d find I was right.
Game Information
Armored Hardcore is the last Astro Bot DLC stage in the Vicious Void galaxy and rewards players with an Assassin’s Creed Cameo Bot. Astro Bot contains 430 Collectible Locations (300 Bots, 120 Puzzle Pieces, 10 Lost Galaxy Secret Levels). This walkthrough shows all collectibles in each level for 100% game completion and all trophies.
The dioramas are especially fun, as they turn all your collected bots into animated statues, like one that shows Nathan Drake playing a game called Dude Raider on his couch. Even the most serious of characters are turned into caricatures, like a scene you can create in which The Last of Us’ Joel goes to throw a brick, but it slips out of his hand and bonks him on the head. All of the 169 cameo bots fill in the would-be barren desert sands like a virtual shelf of Funko Pops. My favorite aspect of the game is how it seems to read my mind. Every time I’d divert off the main path in search of a secret or reward, I would find one.
Our Take: Astro Bot Deserves Its Laurels
The final bot is near the exit, so proceed forward until you boost into the upper part of the level. If you stand on top, you’ll see a bird flying around with the final bot in its clutches. Wait for it to get close and then jump off and hit the bot mid-air. Once you’re back outside in the hour glass, boost through the bottom of the spike platform until you reach the next checkpoint. 777X and some “gophers” will start popping out of holes near the checkpoint.
Feather Cluster (48 Bots, 19 Puzzle Pieces & 2 Warps)
Suddenly, he’s attacked by an unsubtle-as-hell Xbox-green alien monster who trashes his ship and scatters its parts and his 300 friends to far corners of the universe. Astro Bot’s world is filled with detailed animations and responsive environments that react to the player’s movements. The game features smooth controls and a variety of gameplay mechanics that keep the experience engaging. Whether rescuing lost bots, defeating enemies, or interacting with the surroundings, every action contributes to the sense of discovery. With polished gameplay and a visually appealing world, Astro Bot delivers a fun and rewarding platforming experience.
One level allows you to explore a recognisably domestic world but you can drastically change size, bashing through doorways one minute and wriggling through a gap in the skirting board a minute later. Another lets you transform into an ultra-heavy version of Samus Aran’s morph ball thingy, and has brilliant stuff for you to do once you have. These levels feel so Nintendo-like because they get everything out of their ideas.
While it doesn’t have the graphical heft of other first-party titles, it’s incredibly visually pleasing thanks to clean, consistent art direction. On top of that is silky smooth 60 frames-per-second performance, with not one hitch spotted in all our time playing. Oh, and special mention must be made for the soundtrack, which is just excellent throughout.
There are also plenty of alien and robotic enemies and bosses to take on. Airtight platforming and level design give Astro Bot a strong foundation, but its real secret sauce is its toy-like appeal. If you talk to a parent who has played a game with their child, you’ll likely hear them outline how differently kids and adults interact with games.